INFO 234
Information Technology Economics, Strategy, and Policy
This course applies economic tools and principles, including game theory, industrial organization, information economics, and behavioral economics, to analyze business strategies and public policy issues surrounding information technologies and IT industries. Topics include: economics of information goods, services, and platforms; economics of information and asymmetric information; economics of artificial intelligence, cybersecurity, data privacy, and peer production; strategic pricing; strategic complements and substitutes; competition and antitrust; Internet industry structure and regulation; network cascades, network formation, and network structure.
Topics
- INFO234 is a graduate level course in the school's topical area of Information Economics and Policy, and can be taken by the masters and doctoral students to satisfy their respective degree requirements.
- Students will learn to identify, describe, and analyze business strategies and public policy issues of particular relevance to the information industry. Students will learn and apply economic tools and principles to analyze phenomena such as platform competition, social epidemics, and peer production, and current policy issues such as network neutrality and information privacy. Through integrated assignments and project work, the students will apply the theoretical concepts and analytic tools learned in lectures and readings to develop and evaluate a business model, product, or service of their choosing, e.g., a start-up idea they are pursuing.
Official catalogue course objectives and student learning outcomes
Sources
- Course catalogue ↗2026-2027