Advanced Augmentation of Human Dexterity
This course provides hands-on experience in designing prostheses and assistive technologies using user-centered design. Students will develop a fundamental understanding of the state-of-the-art, design processes and product realization. Teams will prototype a novel solution to a disabilities-related challenge, focusing on upper-limb mobility or dexterity. Lessons will cover biomechanics of human manipulation, tactile sensing and haptics, actuation and mechanism robustness, and control interfaces. Readings will be selected from texts and academic journals available through the UCB online library system and course notes. Guest speakers will be invited to address cutting edge breakthroughs relevant to assistive technology and design.
Topics
- The course objectives are to: - Learn the fundamental principles of biomechanics, dexterous manipulation, and electromechanical systems relevant for non-invasive, cutting-edge assistive device and prosthesis design - Enhance skill in the areas of human-centered design, teamwork and communication through the practice of conducting labs and a project throughout the semester
- an ability to apply knowledge of mathematics, science, and engineering. an ability to design a system, component, or process to meet desired needs within realistic constraints such as economic, environmental, social, political, ethical, health and safety, manufacturability, and sustainability. an ability to identify, formulate, and solve engineering problems. an understanding of professional and ethical responsibility. an ability to communicate effectively. a knowledge of contemporary issues.
Official catalogue course objectives and student learning outcomes
Prerequisites & course information
{'preRequisiteCourse': '1155081', 'concurrentPrerequisit': False}
Sources
- Course catalogue ↗2026-2027