BTGD 2P45
Game Design and Development II
Placement in mini teams to collectively build on their previous game development skills. Teams will add more advanced animations, particle effects, and lighting techniques to realize a higher level of realism. Engagement of player game experiences by managing input devices, animated models, game mechanics, terrain influences and audio sound effects. Restrictions: Open to GAMD and GAMP majors and permission of the Program Director. Prerequisite(s): BTGD 2P31 and BTGD 2P35 Course Notes: Niagara College course BTGD 9845. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.
Sources
- Course catalogue ↗2026-2027