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BTGD 3Y55

Game Production I

Undergraduate

Students will be assigned to a game development production team. Student teams will work closely to conceive, design, document and prototype a new game concept. Result of term work will be a fully realized and documented game design, accompanied with relevant prototypes and a detailed production schedule. Student teams will move to production in the Game Production II course. Course Format: 3 hours per week. Restrictions: Open to GAMD and GAMP majors and permission of the Program Director. Prerequisite(s): BTGD 2P44 and BTGD 2P45 Course Notes: Niagara College course BTGD 9855. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

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