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COMM 3P26

Social and Cultural Aspects of Digital Gaming

Undergraduate

Critical investigation of digital gaming, particularly of the interrelationships among past and present games, culture and media. Course Format: Lectures, seminar, 3 hours per week. Restrictions: Students must have a minimum 8.0 overall credits or permission of the instructor. Prerequisite(s): COMM 2P20, or IADM 1P04 and IADM 1P05 Cross-Listing(s): PCUL 3P26 Course Notes: This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.

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