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COSC 3P91

Advanced Object-Oriented Programming

Undergraduate

Topics may include graphical user interfaces, animation, sound, music, networking, parallelism, client-server and XML using game design as an example. Object-oriented program design including UML and design patterns. Introduction to advanced Java APIs. Course Format: Lectures, 3 hours per week; lab 2 hours per week. Prerequisite(s): COSC 2P05 (minimum 60 percent). Course Notes: This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term. Exclusions: Completion of this course will replace previous assigned grade and credit obtained in COSC 3P40.

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