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IADM 2P04

Ludology

Undergraduate

Nature, psychology and characteristics of play. Theories related to fun, play and games including improvisation, competition, exploration, role-playing, sports and thrill-seeking. Examination of formal and informal games, goals, rules, decisions, interaction, rewards and penalties, and psychological triggers and responses. Analysis of gameplay, player experience, engagement, mechanics, design and usability. Course Format: Lectures, seminar, 3 hours per week. Restrictions: Open to GAMD and GAMP majors with a minimum of 4.0 overall credits or permission of the Centre for Digital Humanities. Prerequisite(s): IADM (IASC) 1P04 and IADM (IASC) 1P05 or permission of the Department. Course Notes: This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term. Exclusions: Completion of this course will replace previous assigned grade and credit obtained in IADM (IASC) 2P04.

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