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IADM 2Q99

Sound Design for Game Applications

Undergraduate

Game sound development. Topics include the use of sound effects libraries, Foley and voiceover recording techniques, idiomatic music, and interactive art. Introduction to the application of studio effects, sound manipulation and editing through DAW software. Course Format: Lecture, Lab, 4 hours per week. Restrictions: Open to GAMD majors unitl date specified in the Registration guide. Prerequisite(s): IADM 1P04 (IASC) and IADM 1P05 (IASC) or permission of the Department. Cross-Listing(s): VISA 2P99 and ARTL 2P99 (STAC) Course Notes: Students may need additional materials and equipment, which they must supply. Field trips may be required. Students are expected to pay their own expenses. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term. Exclusions: Completion of this course will replace previous assigned and credit obtained in VISA 2Q99.

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