Ec 106
Behavioral Game Theory
In this course we will examine game theories that are explicitly meant to describe behavior of humans and other species. Prominent models are those with level-k hierarchies, quantal response equilibrium (QRE) and cursed equilibrium. Most of the data is experimental evidence from a wide variety of games. We will also learn about field evidence, mostly about mixed strategies and application of level-k hierarchies to firms' decisions. Data include biological measures such as response times, eye-tracking, fMRI and evidence from psychiatric disorders. Students are expected to replicate an existing experiment (individual students) or work in small teams to create and run a new experiment. Not offered 2026-27.
Prerequisites & course information
Prerequisites: PS/Ec 172.
Sources
- Course catalogue ↗2026-2027
- Catalogue entry ↗
Catalogue variants
- Behavioral Game Theory · 9 units (3-0-6) | third term