IMD 3002
3D Computer Graphics
Technical aspects of 3D computer graphics. Homogeneous transformations, viewing pipeline, cinematography, modeling techniques (explicit and implicit), scene composition, level of detail methods, advanced lighting techniques (BRDF, IBL, subsurface-scattering), 2D/3D texturing, local/global illumination, rendering methods, and shaders.
Prerequisites & course information
Prerequisite(s): BIT 1101 , BIT 2400 and IMD 3900 . Lectures three hours a week, tutorial/laboratory two hours per week.
Sources
- Course catalogue ↗2026–2027