ITEC 4018
GPU Programming and Real-Time Rendering
This course deals with the programming of the Graphics Processing Unit (GPU); topics include real-time rendering, shaders, and other advanced programming techniques that utilise single-instruction / multiple thread parallel processing units.
Topics
- real-time rendering
- shaders
Course catalogue
Prerequisites & course information
Prerequisite(s): BIT 2400 or equivalent. Lecture three hours a week, tutorial two hours a week.
Sources
- Course catalogue ↗2026–2027