IDeATe: Introduction to the Unity Game Engine
Fall and Spring: 1 unit PLEASE NOTE: The specific meeting dates for the A3 section of this micro course are Saturdays Feb 6, Feb 13, and Feb 20. The specific meeting dates for the B3 section of this micro course are Sundays Feb 14, Feb 21, and Feb 28. This course is designed for students with little to no experience working with game engines as entry point into the field of game development. Students will learn the basics of the Unity3D engine and to creatively and effectively build their own simple games. This course will cover topics such as navigating and using the engine, basic game programming in C#, user interface development and introductory game design principles. Students will be assessed based on the functionality of their games and will receive further feedback on their implementation, execution and creativity.
Sources
- Course catalogue ↗2026-2027