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MECE E4300

Graduate Design

3.00 points · University catalogue

Team-based iterative design sequence to create a novel invention made to meet a well-defined need. Students will identify a need through research, develop a novel (in a patent sense) solution, create a proof-of-concept low-fidelity prototype, and finally create a refined prototype. Students will utilize theory, simulation, and experimentation to validate key design choices. The course will include ideation techniques, intellectual property, standards, advanced 3D modeling, rapid prototyping, kinematics, dynamic simulation, finite element analysis, optimization, and experimental design

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