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CS 4420

Computer Architecture

4.0 credits · Undergraduate

This course aims to provide a strong foundation for students to understand modern computer system architecture and to apply these insights and principles to future computer designs. The course is structured around the three primary building blocks of general-purpose computing systems: processors, memories, and networks. The first half of the course focuses on the fundamentals of each building block. Topics include processor microcoding and pipelining; cache microarchitecture and optimization; and network topology, routing, and flow control. The second half of the course delves into more advanced techniques and will enable students to understand how these three building blocks can be integrated to build a modern shared-memory multicore system. Topics include superscalar execution, branch prediction, out-of-order execution, register renaming and memory disambiguation; VLIW, vector, and multithreaded processors; memory protection, translation, and virtualization; and memory synchronization, consistency, and coherence. This course includes a significant project decomposed into five lab assignments. Throughout the semester, students will gradually design, implement, test, and evaluate a complete multicore system capable of running real parallel applications at the register-transfer level.

Topics

Official roster learning outcomes

Prerequisites & course information

ECE 3140 or CS 3420 or CS 3410.

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