everything.study
CS 5152

Advanced Topics in Computer Game Architecture

4.0 credits · Graduate

Students work in a multidisciplinary team to develop a game that incorporates innovative game technology. Advanced topics include 3D game development, mobile platforms, multiplayer gaming, and nontraditional input devices. There is a special emphasis on developing games that can be submitted to festivals and competitions.

Topics

Official roster learning outcomes

Prerequisites & course information

background equivalent to: CS 3152; CS 3300 or CS 3700 or CS 4414 or CS 4450 or CS 4620 or CS 4750; or permission of the instructor.

Sources
Catalogue variants