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ENGRC 3152

Communication for Game Development

1.0 credits · Undergraduate

As students develop desktop video games in large teams, they will concurrently be writing documentation to a variety of audiences for a myriad of technical, business, and design needs. Together, students in their teams will write entry-level workflow documents, specifications, planning, marketing, and project management pieces that have the specific task of always moving the team's work forward. The communication tasks are not extras; rather, they are integral to the game dev process. Iterations and deep revising will be part of this process, with inputs from both the CS instructor and the communication instructor.

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