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INFO 4152

Advanced Topics in Computer Game Design

3.0 credits · Undergraduate

Project-based follow-up course to INFO 3152. Students work in a multidisciplinary team to develop a game that incorporates innovative game mechanics. Advanced topics include nontraditional input schemes, social gameplay, marketing and game analytics. There is a special emphasis on developing games that can be submitted to festivals and competitions, or that can be commercialized.

Topics

Official roster learning outcomes

Prerequisites & course information

for programmers: INFO 3152; CS 3300 or CS 3700 or CS 4414 or CS 4450 or CS 4620 or CS 4750; or permission of instructor. Prerequisites for designers: INFO 3152; INFO 3300 or INFO 3450; or permission of instructor.

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Catalogue variants