Systems Engineering Project of Undergraduate Students
Independent project experience for students pursuing analytical, computational, or experimental work outside of regular courses. Students define their own goals, timelines, and deliverables, which must be approved by a faculty advisor. Regular meetings with the advisor ensure guidance and feedback throughout the project. Grades are based on project planning, execution, and the quality of deliverables—rather than solely on achieving a working solution. Projects often address real-world problems with real stakeholders, and students are expected to demonstrate how their work meets stakeholder needs. A final report is required, detailing the project’s objectives, methods, design decisions, and recommendations for future work, written clearly enough for others to replicate and build upon.
Topics
- Decompose a problem into its functional requirements and prioritize a problem’s set of use cases.
- Determine the functional and operational flow to inform system design, define subsystems and/or subteams necessary to work towards a problem, and identify, specify, and track interfaces between components, subsystems, subteams, etc. as a solution is developed.
- Justify design trade-offs by defining objective performance criteria and communicating the value and effectiveness of solutions to both teammates and external stakeholders.
Official roster learning outcomes
Sources
Catalogue variants
- Systems Engineering Project of Undergraduate Students · 1.0-4.0 · Undergraduate