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GAMEDSGN 520

Fundamentals of Game Development

3 credits · Engineering Professional

Students learn fundamentals of development in a modern game engine (e.g., Unreal Engine). Students learn about 3D graphics concepts such as geometry, lighting, and materials, and translate those concepts into scene creation in the game engine. Students learn and apply other important game concepts like audio, physics, user interface creation, and interaction between game objects and the player.

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