CAP 3027
Introduction to Computational Media
Examines the tools, technologies, and programming techniques used to make visually-oriented applications. Topics include the foundational elements of both 2D and 3D graphics, content creation tools, and the intersection of art and computing.
Topics
- the foundational elements of both 2D and 3D graphics
- content creation tools
- and the intersection of art and computing
Topics explicitly listed in official catalogue description
Prerequisites & course information
Grading Scheme: Letter Grade Prerequisite: COP 3504 or COP 3503.
Sources
- Course catalogue ↗2025-2026