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CAP 5404

Deep Learning for Computer Graphics 3 Credits, Max

3 Credits, Max 6 Credits

Covers fundamental theory and application of popular artificial intelligence (AI) algorithms in computer graphics. Introduces several neural network architectures and the mathematical principles behind them. A semester-long project motivated by research publications teaches technical writing and graphics processing unit (GPU) programming on a GPU cluster. Convolutional neural networks for denoising movies and generative adversarial networks for animation are project examples.

Prerequisites & course information

Grading Scheme: Letter Grade Prerequisite: Proficiency in a programming Language (Python and/or C++ recommended), Data Structures and Algorithms, Linear Algebra, and Calculus.CAP5404

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