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DIG 3793

Video Game Level & Technical Design

3 Credits

Explores the intersection of level and technical design in modern game development. Students design interactive environments that balance creative intent with technical execution, focusing on spatial storytelling, logic scripting, system design, and performance optimization. Projects emphasize both the artistic and technical aspects of production, supported by the theory behind effective gameplay and systems design.

Prerequisites & course information

Grading Scheme: Letter Grade Prerequisite: (DAR_BA) & DIG 2632 & ( DIG 3873 or COP 3502) with minimum grade of C.

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