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DIG 3878

Game Systems Development 2

3 Credits

Covers fundamental principles of game engine programming such as basic collision detection, input detection, instantiate, and destroy game object. Learn how to use game engines to develop various applications like PC and mobile games, augmented/virtual reality projects, and others.

Prerequisites & course information

Grading Scheme: Letter Grade Prerequisite: DAR_BADA & DIG 3873 or COP 3502 with a minimum grade of C.

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