everything.study
LDES 7102

Gaming, Design, and Education

0-3 Credits · Level: Graduate, Undergraduate

This class explores the intersection of gaming, education, design, and technology. We will explore both digital and tabletop games as students play, study, and build them, combining scholarship, creativity, and reflective analysis. This approach lets us explore a series of major themes, including: the nature of games; storytelling; access and accessibility; interactive design; how we learn through games. The class structure combines hands-on work (and play), discussion, computer-mediated conversation, and presentations.

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