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CSE 313

Computer Graphics

3 Credits

Algorithms and programming techniques for generating three dimensional computer graphics. Rasterization, color, animation, interaction, textures, lighting models, ray tracing. Substantial focus on the interaction between the CPU and the GPU, relating to vertex and fragment shaders. Prerequisites: CSE 109 and ( MATH 043 or MATH 205 or MATH 242 ) Attribute/Distribution: Q

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