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HMS 326

(CGH 326) Advanced Technologies for Health

3 Credits

This course introduces different technologies related to healthcare, health education, and health promotion. We will explore how the technologies, including computer simulations, serious games, immersive environments (VR/AR), virtual agents, dashboards, eye tracking, emotion detection, and wearable sensors, can be used for health education and promotion. We also discuss the theoretical models and theories that guide the design/use of these technologies. Prerequisites: POPH 001 or CGH 001

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