HMS 326
(CGH 326) Advanced Technologies for Health
This course introduces different technologies related to healthcare, health education, and health promotion. We will explore how the technologies, including computer simulations, serious games, immersive environments (VR/AR), virtual agents, dashboards, eye tracking, emotion detection, and wearable sensors, can be used for health education and promotion. We also discuss the theoretical models and theories that guide the design/use of these technologies. Prerequisites: POPH 001 or CGH 001
Sources
- Course catalogue ↗2026-2027