CPSC 3710
Computer Graphics
Two- and three-dimensional geometric transformations. Viewing and projection principles. Object representation and simple lighting. Hidden line and surface removal, clipping. Surface Representations: Bezier and Spline methods. Texture mapping. Graphics pipeline programming.
Prerequisites & course information
Prerequisite(s): One of Computer Science 2620 or admission to the Post-Diploma B.Sc. in Computer Science
Sources
- Course catalogue ↗2026-2027