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COMP 3300

Interactive Technologies

Undergraduate

provides exposure to traditional desktop, mobile and games contexts with respect to interaction design theory and practice. The impact of context on design principles is explored. An introduction to each programming context will be provided and a minimal set of software development tools for each context will be introduced. Practical application of interaction design principles will involve design and prototyping of desktop, mobile and games applications.

Prerequisites & course information

PR: COMP 2001 or the former COMP 2710

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