everything.study
14.16

Strategy and Information

4-0-8 units. HASS-S · Undergraduate

Covers modern applications of game theory where incomplete information plays an important role. Applications include bargaining, auctions, global games, market design, information design, and network economics. Students taking graduate version complete additional assignments.

Spring 2016

This is an advanced course in game theory. We begin with a rigorous overview of the main equilibrium concepts for non-­cooperative games in both static and dynamic settings with either complete or incomplete information. We define and explore properties of iterated strict dominance, rationalizability, Nash equilibrium, subgame perfection, sequential, perfect and proper equilibria, the intuitive criterion, and iterated weak dominance. We discuss applications to auctions, bargaining, and repeated games. Then we introduce solution concepts for cooperative games and study non-­cooperative implementations. Other topics include matching theory and networks.

Readings

Prerequisites & course information

Subject meets with 14.161 Prereq: 14.01 or permission of instructor U (Spring) 4-0-8 units. HASS-S

Sources