6.4400
Computer Graphics
Introduction to computer graphics algorithms, software and hardware. Topics include ray tracing, the graphics pipeline, transformations, texture mapping, shadows, sampling, global illumination, splines, animation and color.
Prerequisites & course information
Prereq: 6.1010 and ( 18.06 or 18.C06[J] ) U (Fall) 3-0-9 units
Sources
- Course catalogue ↗2026–2027