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6.7240

Game Theory with Engineering Applications

4-0-8 units · Graduate

Introduction to fundamentals of game theory and mechanism design with motivations for each topic drawn from engineering applications (including distributed control of wireline/wireless communication networks, transportation networks, pricing). Emphasis on the foundations of the theory, mathematical tools, as well as modeling and the equilibrium notion in different environments. Topics include normal form games, supermodular games, dynamic games, repeated games, games with incomplete/imperfect information, mechanism design, cooperative game theory, and network games.

Prerequisites & course information

Prereq: 6.3702 G (Fall) Not offered regularly; consult department 4-0-8 units

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