everything.study
CMS.590

Design and Development of Games for Learning

3-6-3 units. HASS-H · Undergraduate

Immerses students in the process of building and testing their own digital and board games in order to better understand how we learn from games. Explores the design and use of games in the classroom in addition to research and development issues associated with computer-based (desktop and handheld) and non-computer-based media. In developing their own games, students examine what and how people learn from them (including field testing of products), as well as how games can be implemented in educational settings. All levels of computer experience welcome. Students taking graduate version complete additional assignments.

Spring 2015 · Computer Games and Simulations for Education and Exploration

Topics

  • Introduction
  • Designing Curriculum for Commercial Off the Shelf Games
  • Multiplayer Games
  • Game Curriculum Presentations
  • Board Games
  • Board Games (cont.)
  • Board Game Presentations
  • Digital Games
  • Digital Games (cont.)
  • Digital Games Presentations

Readings

Prerequisites & course information

Same subject as 11.127[J] Subject meets with 11.252[J] , CMS.863[J] Prereq: None U (Spring) 3-6-3 units. HASS-H

Sources