Special Subject: Comparative Media Studies
Seminar or lecture on a topic that is not covered in the regular curriculum.
Spring 2024 · STEAM Learning Architecture: A Framework for Educational Innovation
This course explores the creation of new learning environments and experiences through the lens of the STEAM Learning Architecture, a framework developed by the {{% resource_link "10fdc25b-82c2-41f8-8f62-07b41cb91c35" "pK-12" %}} group at MIT Open Learning to guide approaches to teaching and learning for educational innovation. The framework prioritizes student-centered, hands-on learning, rooted in the Constructionist theory that the most powerful learning occurs through discovery, exploration, and creation. Guest speakers and site visits will provide context for final projects that produce innovative learning experiences for K-12 audiences.
Readings
- In [Glass, Urrea, Diaz], read Chapter 1: Foundational Pillars and Core Practices: Student-Centered Learning and SECL
- In [Glass, Urrea, Diaz], read Chapter 2: Key Learning Areas
- In [Glass, Urrea, Diaz], read Chapter 3: Competency-Based Learning and Assessment
- In [Glass, Urrea, Diaz], read Chapter 5: Program Design Approach and Conclusion
- In [Glass, Urrea, Diaz], read Chapter 5: Program Design Approach
- Brown, T. “Design Thinking.” Harvard Business Review 86, no. 6(2008): 84–141.
Prerequisites & course information
Prereq: Permission of instructor U (Spring) Units arranged Can be repeated for credit.
Sources
- Course catalogue ↗2026–2027
- MIT OpenCourseWare ↗Spring 2024
- MIT OCW calendar ↗
- MIT OCW syllabus ↗
- MIT OCW readings ↗
- Historical MIT OpenCourseWare offering. Named reading entries and schedule topics are automatically extracted from the linked source pages.