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ESS 20702

Games and Simulations for Learning

(3 Credit Hours) · Undergraduate

Do you find joy in the world of gaming? Have you ever pondered the potential for games to enhance and facilitate learning? Join this semester-long quest and embark on an exciting exploration of a diverse range of games, apps, and simulations designed for educational purposes. Topics include how games work, characteristics of simulations and games (analog & digital), how people learn, XR technologies and more spanning the intersections of learning and interactive media. Students will gain experience reading and interpreting academic research and can prepare to level-up applied critical and analytical skills in the realm of educational technology. Class activities will include gameplay testing, evaluation, discussion, and project work.

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