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FTT 30655

Technical Concepts of Visual Effects I

(3 Credit Hours) · Undergraduate

Technical Concepts of Visual Effects I seeks to introduce students to fundamental concepts of 3D modeling and animation as used in the field of visual effects. Lessons will focus on the technical implementation of concepts such as polygonal modeling, texturing, scripting, rigging, animation, and rendering. The software used in the course is Autodesk Maya, Adobe Substance Painter, and DaVinci Resolve for editing rendered video. The class is taught from the perspective that it seeks to introduce and prepare students for a typical production studio work environment, with emphasis on a pipeline workflow. This course consists of class lectures, tutorials, and projects.

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