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FTT 35505

Paths to Entertainment Indust

(1 Credit Hour) · Undergraduate

It's commonly said that there is no set path to a career in the media and entertainment industries the way there is a path to working in, say, accountancy, law, or medicine. But a more accurate description would be that there are many paths because there are so many different jobs one could pursue in film and television, and each can have multiple routes of getting there. There are also arguably more paths than ever before due to technological transformations in the entertainment industry, from digital distribution to DIY production, as well as more interconnected pathways to adjacent industries like music and gaming. But this in turn can make it even more challenging for students to understand not only what paths they can do down but even what jobs exist at the end of those paths and what interests and skills they call for. This class is about helping students learn about paths to the entertainment industry through conversations with industry guests, primarily Notre Dame alumni. This version of the Paths to the Entertainment Industry class will focus on specific jobs in media and entertainment and how they’re evolving in a time of instability and even crisis in some sectors of the industry. Through conversations moderated by Dorothy Kozak Snoke, Career Development Regional Engagement Associate for Southern California, guest speakers will explain their roles in the industry, outline how they’ve changed as the industry itself has transformed in recent years, and propose steps students can take today to join their ranks tomorrow. Students enrolled in the class will be charged with preparing questions for speakers, taking notes during speaker sessions, and adding to a database of Paths to the Entertainment Industry resources that is made available to future generations of students for career discernment and development. Topics and job areas covered in the class may include: development, distribution, marketing, representation (agents and managers), live production, independent and studio production, production outside of LA and NYC, assistants, global media, AI, animation, acting, gaming, music, and brand partnerships.

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