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CSCI-SHU 222

Introduction to Game Programming

(4 Credits)

A programming intensive introduction to the creation of computer games. Using mostly two-dimensional sprite-based programming, we examine and experiment with animation, physics, artificial intelligence and audio. In addition, the course explores the mathematics of transformations (both 2D and 3D) and the ways they may be represented. Prerequisite: Data Structures OR CS-UY 2134 (Data Structures and Algorithms) OR ICS with Instructor Permission. Fulfillment: CS Electives.

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