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GAMES-UT 601

Major Studio Fall

(4 Credits)

Major Studio Fall is the first of two Major Studio classes, which are taken by all Junior students majoring in Game Design at NYU. These classes are designed to prepare students for their Capstone projects by giving them time to work independently producing games, first alone on small prototype projects, and then in larger groups, on projects of larger scope. The primary aims of Major Studio are to give students more experience in concepting and developing games, and to build up a set of work which could be used in a portfolio or developed into a Capstone project.

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