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ACCAD 6003

Computer Game Design II

3 units · Graduate

Computer Game Design II synthesizes prior game design knowledge to pitch and create games that balance experimentation with feasibility. Through collaboration, playtesting and iteration, students should expect to engage in group activities at a high level of efficiency to produce innovative games that are both experimental and refined. Prereq: Grad standing; and permission of instructor. Repeatable to a maximum of 9 cr hrs.

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