CIS 5640
Game Design and Development
The intent of the course is to provide students with a solid theoretical understanding of the core creative principles, concepts, and game play structures/schemas underlying most game designs. The course also will examine game development from an engineering point of view, including: game play mechanics, game engine software and hardware architectures, user interfaces, design documents, playtesting and production methods. Basic understanding of 3D graphics and animation principles, prior exposure to scripting and programming languages such as Python, C and C++ Fall or Spring 1 Course Unit
Sources
- Course catalogue โ2026โ2027