DSGN 2010
Digital Figure Modeling
This course introduces methods of modeling, texturing, and rendering human and animal figures. Students will study anatomical bone and muscle structures, and then employ this knowledge as they develop polygonal models for real-time 3D simulations or gaming environments, high-resolution rendersing, and rapid prototyping. Spring Mutually Exclusive: DSGN 5009 Prerequisite: DSGN 1020 1 Course Unit
Sources
- Course catalogue โ2026โ2027