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DES 312

Introduction to Computer Game and VR Design

3 credits

This course introduces computer game design using Unity and other industry standard software, through concept, pre-production, production and post-production; includes storyboarding and distribution. For game design, and virtual reality composition towards experimental art applications. ***Prerequisite: 30 credit hours or permission of the Coordinator*** *Note: Students may only receive credit for one of CTCH 312, DES 312 and CTCH 310AD.* *Note: Special permission of the instructor available for strong candidates with less credit hours completed.*

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