everything.study
COMP 162

INTRODUCTION TO GAME CONTENT CREATION

Credit Hours: 3 · Undergraduate Lower-Level

Explore how modern game content is created, and how it interacts with the underlying technology. Beginning with an explanation of how games are developed and what role content plays in the process, the class will learn to use 3D Studio Max, Photoshop, and game-native scripting as they create working content for an established game project.

Prerequisites & course information

Short Title: INTRO TO GAME CONTENT CREATION Department: Computer Science Grade Mode: Standard Letter Course Type: Lecture/Laboratory Credit Hours: 3 Restrictions: Enrollment is limited to Undergraduate, Undergraduate Professional or Visiting Undergraduate level students. Course Level: Undergraduate Lower-Level

Sources