COMPUTER GRAPHICS
2D graphics techniques including fast line and curve drawing and polygon filling. 3D graphics problems including representation of solids, shading, and hidden surface elimination. Fractals, graphics standards. Graduate/Undergraduate Equivalency: COMP 560 . Mutually Exclusive: Cannot register for COMP 463 if student has credit for COMP 560 .
Prerequisites & course information
Short Title: COMPUTER GRAPHICS Department: Computer Science Grade Mode: Standard Letter Course Type: Lecture/Laboratory Credit Hours: 4 Restrictions: Enrollment is limited to Undergraduate, Undergraduate Professional or Visiting Undergraduate level students. Course Level: Undergraduate Upper-Level Prerequisite(s): COMP 321 and COMP 182 and ( MATH 211 or MATH 212 or MATH 222 or MATH 232 ) and ( MATH 354 or MATH 355 or CAAM 334 or CAAM 335 or CMOR 302 or CMOR 303 )
Sources
- Course catalogue ↗2026–2027