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CASC 164

Intro to XR: Theory & Practice

2.0 credits

Explore the fundamentals of extended reality (XR), learning its history, applications, and future potential. Through hands-on workshops in Unity and Blender, you’ll learn the basics of 3D modeling, world building, and interactive design. Along the way, we’ll discuss critical topics like accessibility, ethics, and storytelling in XR. At the end of the semester, you’ll make a VR project to showcase your skills—no prior knowledge or equipment needed!

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