DMST 115
Video Games as Interactive Storytelling
In this course, students will examine the unique aspects of telling and experiencing narratives in the interactive medium of video games. While not always considered an important part of video games, a rich story can be the difference between a forgotten game and a timeless classic. Students will analyze and discuss examples of new and old video games to see how narrative elements both inform, and drive the player forward through, game mechanics. Some of the key concepts addressed in this course include theme, genre, conflict, character, and setting. Ultimately, students will work both independently and in teams to construct their own interactive fictions using Twine.
Sources
- Course catalogue ↗2026-2027