DMST 263W
Virtual Spaces, Real Lives
How do virtual spaces shape the way we experience the real world? Through location-based media, apps like GoogleMaps and PokemonGo change the way we move through the physical world, and Tinder affects the way we connect and form relationships, while games like Minecraft have geographies all their own. This course explores the intersections between digital and physical spaces. Students will learn about the histories of location-based media, theories of space and place, as well as learn to create their own digital-spatial projects with tools like ArcGIS or Unity.
Sources
- Course catalogue ↗2026-2027