Audio Software Design 2
This course is a sequel to SAE262/ECE475/TEE475 Audio Software Design I. The first part of the course will explore designing audio plug-ins with Faust (Function AUdio STream), which is a high-level functional programming language designed for real-time audio digital signal processing (DSP) and sound synthesis. Students will learn how to design plug-ins for Pro Tools, Logic and other digital audio workstations (DAWs). The second part of the course will focus on audio programming for iOS apps in Swift, which is the new programming language for iOS and OS X. Students will learn how to make musical apps with the sound engine libpd, which turns Pure Data (Pd) into an embeddable library. A special topic will introduce audio programming for video games with Wwise and FMod.
Sources
- Course catalogue ↗2026-2027
Catalogue variants
- Audio Software Design 2 · 4.0