CS 248B
Fundamentals of Computer Graphics: Animation and Simulation
This course provides a comprehensive introduction to computer graphics, focusing on fundamental concepts and techniques in Computer Animation and Physics Simulation. Topics include numerical integration, 3D character modeling, keyframe animation, skinning/rigging, inverse kinematics, rigid body dynamics, deformable body simulation, and fluid simulation. Prerequisites: CS107 and MATH51.
Topics
- numerical integration, 3D character modeling
- keyframe animation
- skinning/rigging
- inverse kinematics
- rigid body dynamics
- deformable body simulation
- and fluid simulation
Topics explicitly listed in official catalogue description
Sources
- Course catalogue ↗2026-2027