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CS 248B

Fundamentals of Computer Graphics: Animation and Simulation

3 credits · Undergraduate

This course provides a comprehensive introduction to computer graphics, focusing on fundamental concepts and techniques in Computer Animation and Physics Simulation. Topics include numerical integration, 3D character modeling, keyframe animation, skinning/rigging, inverse kinematics, rigid body dynamics, deformable body simulation, and fluid simulation. Prerequisites: CS107 and MATH51.

Topics

Topics explicitly listed in official catalogue description

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