CS 348B
Computer Graphics: Image Synthesis Techniques
Intermediate level, emphasizing high-quality image synthesis algorithms and systems issues in rendering. Topics include: Reyes and advanced rasterization, including motion blur and depth of field; ray tracing and physically based rendering; Monte Carlo algorithms for rendering, including direct illumination and global illumination; path tracing and photon mapping; surface reflection and light source models; volume rendering and subsurface scattering; SIMD and multi-core parallelism for rendering. Written assignments and programming projects. Prerequisite: 248 or equivalent. Recommended: Fourier analysis or digital signal processing.
Topics
- Reyes and advanced rasterization
- including motion blur and depth of field
- ray tracing and physically based rendering
- Monte Carlo algorithms for rendering
- including direct illumination and global illumination
- path tracing and photon mapping
- surface reflection and light source models
- volume rendering and subsurface scattering
- SIMD and multi-core parallelism for rendering
Topics explicitly listed in official catalogue description
Sources
- Course catalogue ↗2026-2027